![]() ![]() The only interaction outside of the new area is running into The Thing from The Stars, which roams one of the four primary dungeon locations each week. Unlike the adversarial Crimson Court DLC, The Color of Madness aims to offer players an extremely difficult, but lucrative and optional, side quest to aid in their struggles against The Darkest Dungeon itself. Brave or foolhardy adventurers must overtake The Miller, acquire crystal shards, and eventually reclaim The Mill for themselves, while tackling endless waves of enemies new and old alike. Taking place in The Farmstead, crystalline husks bereft of life shamble aimlessly, tilling fields that have long since died from the comet’s explosive impact. While Darkest Dungeon is an excellent game in its own right, passing on this gem of fresh eldritch horror would be doing the game, and yourself, a grave disservice. Boasting a new Endless Mode, incredibly powerful trinkets, challenging boss fights, new district blueprints, and a fantastic soundtrack, there’s no question that it is an absolute steal at only $5. The Color of Madness is the latest DLC for Red Hook’s Darkest Dungeon. Nevertheless, my mercenaries trudge on, driven by an iron will, madness, or sheer greed for bizarre crystal formations. There is no respite, no true victory, only endless abominations from beyond time and space. ![]() This humble farmland is the home to a new insidious chaos. As the flurry of strings plays an otherworldly chorus, the Narrator’s voice beckons out: “It will live again in another time, another place.” The Sleeper has fallen before me, and we are greeted with eerie silence, but only for a moment. ![]()
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